

This is probably far less of a challenge once players acquire a spud gun, but haven’t gotten that far into it yet. They’re also scattered about the landscape with the most concentrations being found around abandoned structures so far.

Robots will sneak up on you while you’re just minding your own business near or at your base. It’s ideal to keep the inventory light, in case you die, it would be more ideal to just not die but if you’re being adventurous, that can be a challenge. Seeds and bags of soil can be moved out of inventory and left in your base or placed around the existing inventory left over in the small garden by the crashed ship to lighten the bag load. Some items can be placed as decoration in addition to being used in farming or crafting. There isn’t a ton of storage in the starter area, only a couple spots inside the sleeper cabin and it’s easy to run out of bag space shortly after starting a collecting spree. Beacons can be crafted to mark other points of interest you wish to be able to find again. This power up also gives you the log book with the ability to mark navigation for the crash site or mechanics shop. The vehicle can help in traversing the sizable land to explore, but it’s still pretty pokey. Once powered up the CraftBot contains the recipes for making your first vehicle, placing down a lift allows one to start putting assorted items together in order to construct something that moves using the connecting tool and whatever they can scavenge. Crafting requires the CraftBot, installed into the wall of your starter ship and that requires the battery first. One more thing to keep an eye out for is the batteries which powers the ship back up. May also have seeds, soil, gasoline or other consumables and component building parts. Equipping one allows the player to collect water for different purposes, first putting out these fires, then watering some plants.Ĭrates contain food you’ll need to get by on a hunger bar that drains faster than a tank on a race car. There is a source just down an incline nearly directly straight out the exit of the burning shit, a pond with a tiny farm plot has blue buckets scattered around. This may be for those that like to do work under pressure! Having just apparently been hurled from the atmosphere players are immediately confronted by fire and must hobble along to collect any scattered debris worth saving while also finding a source of water to douse that fire. Should you choose survival, there’s different situations like starving to death, thirst, fires, and robots while having to scavenge for the materials. If one prefers not to do this under a timer there are two other modes.
